I want to get features from a GFF3 file by using a bedfile and betools window. From what I understand from the documentation (![screencap][1] attached), I should get the desired result (features from B), however it seems that I get feature from the bedfile instead (file A).
BEDOPS bedops --range L:R with bedmap and gff2bed may be another option. The order of the two input files in bedmap specifies whether they are reference or map, respectively.
@Alex: Slightly unrelated comment. Do you keep a running tally of answers (like this one) that you provide somewhere (like @Pierre has been doing on his GitHub site)? These would be hard to find by googling but can save someone a bunch of time, when needed.
I sometimes use the Biostars or Google search engine with various keywords. I'll look into this, maybe, but the documentation and examples cover most of this, too.
the documentation and examples cover most of this, too.
It is certainly possible considering your detailed answers (I confess that I am not a current BEDOPS user but will likely use it in future). The linear nature of program documentation is not able to capture dedicated solutions like this (how to do X with BEDOPS). A section on Biostars with practical answers like this would be a very useful section.
@Alex: Slightly unrelated comment. Do you keep a running tally of answers (like this one) that you provide somewhere (like @Pierre has been doing on his GitHub site)? These would be hard to find by googling but can save someone a bunch of time, when needed.
I sometimes use the Biostars or Google search engine with various keywords. I'll look into this, maybe, but the documentation and examples cover most of this, too.
It is certainly possible considering your detailed answers (I confess that I am not a current BEDOPS user but will likely use it in future). The linear nature of program documentation is not able to capture dedicated solutions like this (how to do
X
with BEDOPS). A section on Biostars with practical answers like this would be a very useful section.